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This is the kind of story that had me sit and argue aloud with my own narration. Imagine that, where I read a thought that's meant to be my own, question it, and then in clicking to the next line, its as if my inner dialogue just continued in the story. It's a special kind of madness that plays out for laughs. Existential ones, at times. And at others, it may come off as just plain nonsense for lack of information, but you just have to accept it in playing this bizarre--at times relatable!--character. This, coupled with the scratchy crosshatch of the binary art, felt like a harried trip into a mind that likes to get ahead of itself. I really did enjoy this experience, and I'll love to see it expanded and refined. 

The artwork's crosshatching is so detailed. I watched a playthrough of this visual novel in a livestream and someone there compared this to Doctor Who, and I agree with that in the best possible way. I'm looking forward to seeing where this story will go.

That sure very interesting and so incredibly British. Looking forward to any update you may have for this!

Ayy yo Babish, how do I make Salted Cables?

THIS IS SUCH A COOL VISION OF WHAT THE FULL GAME WILL LOOK LIKE! I'm so excited for the final release!! I love the thoughts behind it and the art!! The black and white style is so beautiful!!!

I'm interested in what the final version will look like, but I love the line-y aesthetic and the narrator just cracks me up!